
You can use the ReShade Assistant or simply copy the ReShade folder, ReShade32/64.dll and ReShade.fx in your game directory. You can download the needed stuff from the official site here, then extract everything from the archive to a folder of your choice in order to have the starter configuration at hand whenever you want to improve a new game. The installation, as already explained in my other post, is quite easy but still a bit tricky depending on the game you want to mod and how you copy or modify the provided files. ReShade is currently updated to the 2.03 version, although the official v3 is already in a beta phase on the forums.
#How to use sweetfx presets with reshade .dll
dll files in your main folder and ReShade lets you choose between a 32 or 64 bit component. This is very important because you have to copy some.

!!UPDATE !! The guide for ReShade 3.0 is finally available!įirst things first, be sure you know which version of the game you are running. I will definitely post a new guide for that as well. If you are a new user, ReShade 3.0 has a different setup and I need to test it for a bit to see what changed.

Still, you can find version 2 and all the previous SweetFX installers in the Repository here. The official ReShade 3.0 has been released publicly and the old builds are no longer downloadable on the site.

If your machine can support it, you can use a specific configuration for some graphics enhancement and even go beyond the already outstanding vanilla effects. Now, since I’ve got a few questions and appreciations regarding the custom presets I use in all my screenshots, I’m offering you a detailed tutorial about this feature and its main functions.
#How to use sweetfx presets with reshade how to
In a previous article I explained what ReShade does and how to activate it.
